Post by MysteryAshSlayr on Jul 1, 2016 4:24:36 GMT
Hit Dice: 1d8 + Constitution (HP must be rolled after 2nd level)
Proficiency
Armor: Light and Medium
Weapons: 3 specific weapons + 1 per Intelligence Modifier
Tools: Artisan's tools (any) x 2
Saving Throws: Constitution and Intelligence
Skills: Artificer's Craft, 5 specific skills from the skill list
Equipment:
Double standard gold
No other equipment: Artificer's are a prideful bunch, they normally craft their own gear.
Level 01 - Artificer's Knowledge, Item Creation I, Infusions
Level 02 - Repair Item, Repair Construct
Level 03 - Specialist:, Magic Items
Level 04 - Ability Score Improvement, Item Creation II
Level 05 - Speedy Crafter I
Level 06 - Inventor I
Level 07 - Fast Learner I
Level 08 - Ability Score Improvement, Item Creation III
Level 09 - Inventor II
Level 10 - Speedy Crafter II, Ability Score Improvement
Level 11 -
Level 12 - Ability Score Improvement, Item Creation IV
Level 13 - Fast Item Activation
Level 14 - Fast Learner II
Level 15 - Speedy Crafter III
Level 16 - Ability Score Improvement, Item Creation V
Level 17 -
Level 18 - Artificer's Pride
Level 19 - Ability Score Improvement, Artificer Genius
Level 20 - Master Artificer, Item Creation VI, Speedy Crafter IV
Class Abilities
Artificer's Knowledge:
Infusions: Artificer's do not need to prepare an infusion list, they can choose any of their known infusions at any time if they are able to. Most Artificer's infusions enhance items temporarily, there are very few actual attack, defense and healing infusions. Artificer's are known to think out of the box to use their infusions most effective.
An Artificer starts with 3 level 1 infusions, and 1 level 2 infusion.
Item Creation I: When crafting mundane items, you pay 25% less than you normally would.
Item Creation II: When crafting magical items, you pay 25% less than you normally would. You craft mundane items twice as fast.
Item Creation III: You pay an additional 10% less when crafting mundane items. You also pay 10% less when buying mundane items. All potions can be crafted at 30 minutes * spell level.
Item Creation IV: You pay an additional 15% less when crafting Mundane items. You also pay 10% less when crafting magical items and buy magical items with 10% discount.
Item Creation V:
Item Creation VI:
Repair Item:
Repair Construct:
Magic Items:
Speedy Crafter I, II, III, IV:
Fast Learner I and II:
Inventor I and II:
Fast Item Activation:
Artificer's Pride:
Genius Artificer:
Master Artificer:
Specialist
Proficiency
Armor: Light and Medium
Weapons: 3 specific weapons + 1 per Intelligence Modifier
Tools: Artisan's tools (any) x 2
Saving Throws: Constitution and Intelligence
Skills: Artificer's Craft, 5 specific skills from the skill list
Equipment:
Double standard gold
No other equipment: Artificer's are a prideful bunch, they normally craft their own gear.
Level 01 - Artificer's Knowledge, Item Creation I, Infusions
Level 02 - Repair Item, Repair Construct
Level 03 - Specialist:, Magic Items
Level 04 - Ability Score Improvement, Item Creation II
Level 05 - Speedy Crafter I
Level 06 - Inventor I
Level 07 - Fast Learner I
Level 08 - Ability Score Improvement, Item Creation III
Level 09 - Inventor II
Level 10 - Speedy Crafter II, Ability Score Improvement
Level 11 -
Level 12 - Ability Score Improvement, Item Creation IV
Level 13 - Fast Item Activation
Level 14 - Fast Learner II
Level 15 - Speedy Crafter III
Level 16 - Ability Score Improvement, Item Creation V
Level 17 -
Level 18 - Artificer's Pride
Level 19 - Ability Score Improvement, Artificer Genius
Level 20 - Master Artificer, Item Creation VI, Speedy Crafter IV
Class Abilities
Artificer's Knowledge:
Infusions: Artificer's do not need to prepare an infusion list, they can choose any of their known infusions at any time if they are able to. Most Artificer's infusions enhance items temporarily, there are very few actual attack, defense and healing infusions. Artificer's are known to think out of the box to use their infusions most effective.
An Artificer starts with 3 level 1 infusions, and 1 level 2 infusion.
Item Creation I: When crafting mundane items, you pay 25% less than you normally would.
Item Creation II: When crafting magical items, you pay 25% less than you normally would. You craft mundane items twice as fast.
Item Creation III: You pay an additional 10% less when crafting mundane items. You also pay 10% less when buying mundane items. All potions can be crafted at 30 minutes * spell level.
Item Creation IV: You pay an additional 15% less when crafting Mundane items. You also pay 10% less when crafting magical items and buy magical items with 10% discount.
Item Creation V:
Item Creation VI:
Repair Item:
Repair Construct:
Magic Items:
Speedy Crafter I, II, III, IV:
Fast Learner I and II:
Inventor I and II:
Fast Item Activation:
Artificer's Pride:
Genius Artificer:
Master Artificer:
Specialist